
ZOUTLINER for ZBrush for Mac
Mac UtilitiesZOUTLINER is a helper plugin that works inside ZBrush, the digital sculpting program from Maxon. Anyone who has built a character or a hard surface model in ZBrush knows how fast a project fills with tools, subtools and parts, and how much time goes into finding the piece you want to edit next. ZOUTLINER is made for that side of the job: it gives sculptors a clearer way to view and manage the structure of their work from within the interface. Updated Aug 21, 2026.
Key Features
- Works inside ZBrush as a plugin, with no separate app to switch to
- Shows the structure of projects with many tools and subtools at a glance
- Makes finding and selecting the part you want faster in busy scenes
- Suits character, creature and hard surface work with many pieces
- Small and focused, aimed at one organisational problem
How to Download
- Find the seller page for ZOUTLINER where it is listed.
- Confirm the version on sale supports your release of ZBrush and your Mac.
- Download the plugin files and keep the included instructions open.
- Copy the files into the ZPlugs folder of your ZBrush install, restart ZBrush, and check the ZPlugin menu.
System Requirements
ZOUTLINER needs a licensed copy of ZBrush on your Mac, since it is a plugin rather than a standalone program. ZBrush itself asks for a recent version of macOS. Plugin compatibility can vary between ZBrush releases, so match the plugin build to your ZBrush version.
FAQs
Is ZOUTLINER a standalone application?
No. It is a plugin for ZBrush and only works inside a ZBrush installation.
Where does the plugin appear in ZBrush?
Plugins normally appear under the ZPlugin menu once their files sit in the correct ZPlugs folder and ZBrush has restarted.
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