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Aescripts PhysicDesk 2.3.880 for Mac

Aescripts PhysicDesk 2.3.880 for Mac

Mac Utilities
Updated Aug 19, 2026
Mac Utilities • Updated Aug 19, 2026

PhysicDesk is a physics workspace that lives inside Adobe After Effects. You build a scene from shapes and layers, run the simulation live in the panel, and when the motion feels right you bake it into native After Effects keyframes that stay fully editable. Version 2 adds a liquid simulation engine and fresh motion tools on top of the body, joint and force systems. It is a playful way to get natural falling, bouncing and colliding motion. Updated Aug 19, 2026.

Key Features

  • Live 2D physics simulation inside After Effects
  • Dynamic, static, motor and soft body modes
  • Joints, ropes, portals, magnets and explosion forces
  • Liquid simulation with editable shape layer output
  • Particle emitters with shapes, paths, letters and text
  • Bakes results to clean, editable After Effects keyframes

How to Download

  1. Open the PhysicDesk page on aescripts and read the version notes.
  2. Download from the official site and complete your purchase on the store.
  3. Install it with the aescripts and aeplugins manager app.
  4. Open the panel in After Effects, build a small scene and press play.

System Requirements

You need a Mac running a recent macOS release, with Apple silicon or an Intel processor, and a supported copy of Adobe After Effects. Physics scenes can be busy, so generous memory and free disk space for cache files will help.

FAQs

Does PhysicDesk replace keyframe animation?

No. It adds simulated motion, then bakes the result to normal keyframes, so you can keep editing the timing and curves by hand.

Can PhysicDesk simulate liquids?

Yes. Version 2 adds a liquid engine, and the result exports as real editable shape layers rather than a flat video.

Can I import my own layers?

Yes. Shapes, text, images and masks can be brought in from your composition and given physics behaviour.

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